![]() At first, I was stubbornly only playing as Strife. Having two characters helps the gameplay too. Still, Strife deserves a proper solo outing to expand on where he was during War’s imprisonment. As much as this story is about the events leading to the creation of the seven seals, it’s almost more a personal story that helps players understand War and Strife, and begins setting up for future dynamics among the four horsemen. Turns out giving your protagonist a constant companion helps give both of them more life. The dynamic between the duo ends up enhancing both characters, even as I was worried at Strife having to share center stage. War is resolute, staunchly upholding his duty to the Council while just wanting to murder every demon in sight. He’s clever, quick-witted, and thinks for himself. Darksiders Genesis Review – Strife and War Fury and Death are off on some other assignment, which perfectly allows Strife and War to riff off of one another. In this case, Lucifer is up to something that threatens the balance, and Strife and War are dispatched to find out what that is and stop it. Set before the events of the first three Darksiders, but after the fall of Eden and the Nephilim, Genesis is the story of the horsemen doing the Council’s bidding. There’s a reason this game doesn’t bear the number 4. The expectation, of course, was that Darksiders 4 would follow this format with Strife-and it still might. War, Death, and Fury each starred in Darksiders 1, 2, and 3 respectively, telling each of their individual stories around the time of War’s 100-year imprisonment after he was framed for starting the apocalypse. ![]() Yet, it’s a bit unusual that Strife makes his debut in a non-numbered entry. We’ve seen him (or his guns) pop up in a few places before, but this is where we actually get to know the final horseman. I still want a full-scale adventure as Strife (let my favorite horseman get his due!), but this holdover prequel experience by Airship Syndicate is a quality Darksiders adventure that earns its place in the canon, hinting at the immense possibilities for the franchise.ĭarksiders Genesis formally introduces us to the fourth horseman, Strife, finally making the gunslinger playable for the first time in the series. Darksiders strife series#But this prequel spin-off ended up surprising me, with gameplay that felt true to the series and a “buddy cop” dynamic between War and Strife that adds, rather than takes away. Gameplay makes a radical shift to an isometric view, Strife gets paired up with War, and it’s developed by a different team than the mainline numbered games. ![]() As a huge fan of the Darksiders franchise, I’ll admit I had a healthy amount of skepticism heading into Darksiders Genesis. ![]()
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